Real-Time Shading
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| Google books | books.google.com |
|---|---|
| Originally published | 2015 |
| Authors | Marc Olano |
| Wolfgang Heidrich | |
| Michael Macoul | |
| John Hart | |
| Editors | Marc Olano |
| Date of Reg. | |
| Date of Upd. | |
| ID | 2908158 |
About Real-Time Shading
This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. . . .