Raising The Stakes: E-Sports And The Professionalization Of Computer Gaming
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| Google books | books.google.com |
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| Originally published | 2012 |
| Authors | T. L. Taylor |
| Date of Reg. | |
| Date of Upd. | |
| ID | 2084047 |
About Raising The Stakes: E-Sports And The Professionalization Of Computer Gaming
How a form of play becomes a sport: players, agents, referees, leagues, tournaments, sponsorships, and spectators, and the culture of professional computer game play. Competitive video and computer game . . .