Mark Overmars
| Use attributes for filter ! | |
| Gender | Male |
|---|---|
| Age | 67 |
| Date of birth | September 29,1958 |
| Zodiac sign | Libra |
| Born | Zeist |
| Netherlands | |
| Thesis | The Design of Dynamic Data Structures |
| Known for | Probabilistic roadmap |
| GameMaker Studio | |
| Probabilistic Roadmap Method | |
| GameMaker | |
| Academic advisor | Jan van Leeuwen |
| Notable student | Mark de Berg |
| Marc van Kreveld | |
| Jur P. van den Berg | |
| Education | Utrecht University |
| Thesi | The Design of Dynamic Data Structures |
| Books | Computational Geometry: Algorithms and Applications |
| The Game Maker's Apprentice: Game Development for Beginners | |
| The design of dynamic data structures | |
| Ray Shooting, Implicit Point Location, and Related Queries in Arrangements of Segments | |
| Date of Reg. | |
| Date of Upd. | |
| ID | 1008635 |
Mark Overmars Life story
Markus Hendrik Overmars is a Dutch computer scientist and teacher of game programming known for his game development application GameMaker. GameMaker lets people create computer games using a drag-and-drop interface.