Innovators' Marketplace: Using Games To Activate And Train Innovators
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| Google books | books.google.com |
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| Originally published | June 29, 2012 |
| Authors | Yukio Ohsawa |
| Yoko Nishihara | |
| Date of Reg. | |
| Date of Upd. | |
| ID | 2296347 |
About Innovators' Marketplace: Using Games To Activate And Train Innovators
This book presents a powerful method for innovation that reinforces combinatorial and analogical thoughts, with interdisciplinary communications among stakeholders in the market. . . .