F-Zero GX
| Use attributes for filter ! | |
| Initial release date | July 25, 2003 |
|---|---|
| Composers | Hidenori Shoji |
| Developers | Nintendo |
| Amusement Vision | |
| Designers | Sega |
| Shigeru Miyamoto | |
| Toshihiro Nagoshi | |
| Takaya Imamura | |
| Platforms | GameCube, Arcade game |
| Producers | Toshihiro Nagoshi |
| Shigeru Miyamoto | |
| Date of Reg. | |
| Date of Upd. | |
| ID | 1206702 |
About F-Zero GX
F-Zero GX is a 2003 racing video game developed by Amusement Vision and published by Nintendo for the GameCube console. It runs on an enhanced version of the engine used in Super Monkey Ball.