DX-Ball 2
| Use attributes for filter ! | |
| Initial release date | December 21, 1998 |
|---|---|
| Developers | Longbow Digital Arts |
| Designers | Seumas McNally |
| Genres | Breakout Clone |
| Publishers | Longbow Digital Arts |
| Platforms | Microsoft Windows |
| Date of Reg. | |
| Date of Upd. | |
| ID | 2928051 |
About DX-Ball 2
DX-Ball 2 is a brick buster game for Microsoft Windows, developed by Longbow Games. As a follow up to DX-Ball by Michael P. Welch, the sequel is foremost remarked by the introduction of its 16-bit high-colour engine, presenting textured bricks and background graphics in vivid colours.