Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice photograph

Digital Games As History: How Videogames Represent The Past And Offer Access To Historical Practice

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Published 2016
Authors Adam Chapman
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ID4037302
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About Digital Games As History: How Videogames Represent The Past And Offer Access To Historical Practice


This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. ...

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