Agents For Games And Simulations: Trends In Techniques, Concepts And Design
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| Google books | books.google.com |
|---|---|
| Originally published | December 2009 |
| Editors | Barry G. Silverman |
| Willem van Doesburg | |
| Frank Dignum | |
| Date of Reg. | |
| Date of Upd. | |
| ID | 1970893 |
About Agents For Games And Simulations: Trends In Techniques, Concepts And Design
Research on multi-agent systems has provided a promising technology for implementing cognitive intelligent non-playing characters. However, the technologies used in game engines and multi-agent platforms are not readily compatible due to some inherent differences in concerns. . . .